Nov 18, 2007, 07:18 PM // 19:18
|
#1
|
Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
|
What do you think of More "Alliances" in AB?
When Nightfall was announced, I thought that there will be more sides added to the alliance battle, probably 4 sides, and this would greatly increase the fun in Alliance Battle. Although on the surface, all the people in the Land of Guild Wars are working to get rid of one common villian, however, in their everyday life there are squabbles and they hire people to fight for them and this is where the players comes in.
For Cantha
What we have now are The Kurziks vs The Luxons. Well they are crazy, so their squabbles will be there as usual, but we like to probably add the Am Fah and the Crimson Skull to these battles.
For Elona, we have: (could be more)
The Whisper informat, the Sunspears, The Vabbian, The Istani, The Kournans,
For Tyria we have: (could be more)
The Krytan, the Ascalonian, The Lionguards, The Flaming Sceptor (hahaha), The Shiverpeaks Dwarfs, The Tengu, The Shiverpeaks Centaurs
What do you think? Help make it better maybe? Possible? Maybe for Guildwars 2?
In order to fight for these alliance, you don't actually need to align your guild with them, it all depends on the individual player, who will go to temple of balthazar and talk to an npc that will teleport you to the respective maps. and the battle does not happens in the long run like the Kurziks and the Luxon, those are exception, they hate each other, these alliance battles only happens:
example:
Week 1 Krytan vs The Lionguards
Week 2 The Vabbian vs The Istani
etcetera
At the end of all the rounds, if there are 10 rounds, therefore on week 11, the cycle renews itself, with Krytan vs the Lionguards. Off course you will get points for doing all these fights.
Thank you for feedback
Happy Days.
|
|
|
Nov 18, 2007, 08:14 PM // 20:14
|
#2
|
Wilds Pathfinder
Join Date: Feb 2007
Location: right behind you
Guild: Highlander Honor Guard [HHnr]
Profession: R/
|
I think your nuts, if there's more then 2 alliances it wouldn't be the same! Right now it's a simplistic luxons hate kurzicks and vice versa, adding more would make it complicated. And it's not even a significant part of the plot! Adding more sides would just make it confusing.
|
|
|
Nov 18, 2007, 08:40 PM // 20:40
|
#3
|
Desert Nomad
Join Date: May 2006
Profession: A/
|
I would like an epic battle between us vs. monsters :P sorta like AB
|
|
|
Nov 18, 2007, 09:10 PM // 21:10
|
#4
|
Desert Nomad
|
Kind of like costume battles, where some people allign with the monsters. They get reskinned into costume and get their choice of a few decent skill bars.
That would be interesting to see.
|
|
|
Nov 18, 2007, 09:12 PM // 21:12
|
#5
|
Forge Runner
Join Date: Dec 2006
Profession: D/
|
I'd be thinking more along the lines of dwarves (underground AB maps ftw?) / asura / vanguard / norn. With new maps specific to those homelands.. *drools* i'd live in AB!
Shame it'd never happen though; i mean, we've been waiting on a server update to cut out the AB waiting times for ages
|
|
|
Nov 18, 2007, 09:43 PM // 21:43
|
#6
|
Krytan Explorer
Join Date: Oct 2007
Location: Tualatin OR
Guild: N/A
Profession: A/W
|
/not signed.
Half the classes or races w/e you mentioned don't have each other. Vabbi is allied with Istan, Kryta and Ascalon are allied...
It wouldn't make sense.
However, if you are suggesting a third team in each battle like HoH, that I might just /sign for.
|
|
|
Nov 18, 2007, 09:52 PM // 21:52
|
#7
|
Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
|
Quote:
Originally Posted by pumpkin pie
this would greatly increase the fun in Alliance Battle.
|
One problem with your theory, "fun" is a point of view, your "fun" could be another person's "clusterf*ck"
And like the above poster said, it wouldnt make sense, because the vabbi and istan are allied and aren't the Krytan and the Lionguards kind of the same thing? And it would get confusing, especially to see like, a dozen more titles added to the list for all the amount of extra alliances. it would also increase the grinding required to get thru pve, because you'd need so much faction for so many different alliances, and one thing guild wars was made for was to get rid of the grinding (though they're not doing such a hot job as of late, make the alliance titles account-based dammit!)
|
|
|
Nov 18, 2007, 09:55 PM // 21:55
|
#8
|
Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
|
Quote:
Originally Posted by RPGmaniac
get their choice of a few decent skill bars.
|
most of the costume brawl skill bars were more than decent, searing flames ele? esurge mez? those were nice, the rit bar was great, the monk left something to be desired tho...
Quote:
Originally Posted by MrGuildBoi
I would like an epic battle between us vs. monsters :P sorta like AB
|
Isn't that PvE? if you want 12 ppl, try the deep or the warren
|
|
|
Nov 19, 2007, 03:16 AM // 03:16
|
#9
|
Ascalonian Squire
Join Date: Nov 2007
Location: None other than OHIO
Guild: The Pig Pen
Profession: N/
|
The idea is thoughtful, but you have listed too many factions to be having one solid AB anymore. I like your opening sentence with the 4-team idea. This way the gameplay is not overly complex and pitted with rivalry.
Excellent suggestion, but whenever I see any type of new ideas about any aspect of the game; I also see the common excuse "wait for GW2"! There are going to be several thousands of players that still play their outstanding original GW accounts, and not everyone will be a part of GW2.
I end with this: This is an inspiriational idea that all could benefit from, Kurzick and Luxon is getting a wee bit old. Lets tell ANet that this and many another idea are worth going for!
|
|
|
Nov 19, 2007, 04:37 AM // 04:37
|
#10
|
Jungle Guide
Join Date: Jan 2007
Location: Guild Hall
Profession: A/
|
Quote:
Originally Posted by Kanyatta
make the alliance titles account-based dammit!)
|
Um Huh?
|
|
|
Nov 20, 2007, 05:13 PM // 17:13
|
#11
|
Jungle Guide
Join Date: Jun 2005
Location: California
Guild: Shiverpeaks Search And Rescue [Lost]
Profession: Me/
|
maybe this would make sense if there was ab in elona as well. but ab is a factions-only feature.
/notsigned
|
|
|
Nov 21, 2007, 12:03 AM // 00:03
|
#12
|
Desert Nomad
Join Date: Aug 2005
Location: In Baltar's head
Guild: Bring Out Your Dead [BOYD], former officer [LBS]
Profession: Mo/
|
My thoughts exactly. AB is Factions-only, so it is all it can be, although I always felt it needed continued support in the form of some new maps and possibly new features to keep it going. If the AB idea continued into NF, could possibly have done something with that. I wish it had, myself. I really enjoyed AB, but it became static as well as having the issues with the wait times.
|
|
|
Dec 25, 2007, 12:09 AM // 00:09
|
#13
|
Krytan Explorer
Join Date: Jun 2006
Profession: W/Mo
|
/Signed.
How would u hold other towns / outposts, would the alliances with most balthy have captilas in tyria, and most titles in elona..?
I do however strongly belive you should remove being able to hold smaller outposts.
|
|
|
Dec 25, 2007, 12:57 AM // 00:57
|
#14
|
Wilds Pathfinder
Join Date: Feb 2007
Location: right behind you
Guild: Highlander Honor Guard [HHnr]
Profession: R/
|
I forgot to put this in my first post out of boredom so
/notsigned due to the obvious input it would take from the Arenanet team to make this actually work and the fact that they're focusing their efforts on gw2.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 09:45 PM // 21:45.
|